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World of warcraft paladin guide – the Holy Warrior Of WoW




by Kit Saunders

Let me begin by saying this is certainly not a full World of Warcraft guide on Paladins. There is no way you could cram everything this most versatile of classes is able to do in a few paragraphs. It is merely an overview that will hopefully give you a small window in the world of the paladin, the holy warrior of WoW.

Paladins are a class of their own. They’re said to be hybrids of warriors, Priests and other DPS classes like Mages or Warlocks. By the way, DPS means Damage Per Second which means a class which give out lots of melee damage or close combat damage.

Even if they borrow these specialist traits from classes who are better recognized for having them, the Paladin’s use of them is so powerful that they are probably one of the most difficult classes in WoW to kill and get the better of in PvP (player versus player combat). As a warrior myself I tend to really steer away from them as they are the equivalent of fighting another equally well armoured warrior that not only can heal him or herself but can also cast spells. That is awesome power and imo quite unfair.

Paladins excel at tanking thanks to one of their spells and abilities trees, namely: the “Protection Tree”. Here, special spells available such as “Consecration”, “Retribution” and “Holy Shield” contribute to allowing paladins to have very powerful tanking abilities which in some raids and instances are sought up in groups above any of the other tanking classes.

One of the other two trees available to Paladins is the “Retribution” tree from which paladins can pick spells and abilities that allow them to deal lots of DPS or close combat “melee” damage against the enemies they are fighting against. Here such spells like “Crusader Strike” and “Seal of Command” allow the paladin to be a class that is very useful during raids.

The third ability tree of the Holy Warrior is their healing power. Their healing abilities are especially attuned to give heals to different players in the game. On top of this they can fight making them healing warriors. This makes them probably the most versatile class for group play where they can both take the role of the Priest as healer and tank as warrior. Perfect for either job or as back up.

So if you see yourself as a healer or tank or dps expert but don’t want to start up three different characters there is no need to start a warrior to tank, priest to heal, or Mage to do dps. A paladin can do all these three things at once. For this reason the paladin is a class that is almost indispensable in groups and more than ideal in end of game action like raids or large instances where paladins are highly sought after.

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